

While there's strategy-a-plenty to find in those titles, Blitzkrieg pares the economy away leaving the player free to concentrate on the battles. Shepherding your forces through the various engagements is a high priority then and really helps to set the game apart from the more economy-driven RTS titles that we're familiar with. There are plenty of opportunities for reinforcements but these are triggered once you achieve certain victory objectives rather than purchased outright when you need them. What you get is all you get and there's nary a harvester or barracks to be seen.


While there are a few missions that prompt you to make the best of a small group of units (on a slightly larger scale than Commandos and with fewer puzzle elements), most of the time, you'll be in charge of entire battalions of infantry and armor with all the accompanying support units.Īnd as this is more a wargame than a traditional Westwood/Blizzard-style RTS, you won't be worrying about gathering resources to buy or build new units. And when I say lots, I mean hundreds and hundreds.

Like Sudden Strike this new game features lots and lots of units. (Strangely, though the game was developed in Russia, the use of the word "Allies" is here reserved strictly for the Yanks and Brits.) A range of single missions and a full-featured editor open up the possibilities even more. Three campaigns allow you to fight as the Anglo-American, German or Soviet armies. But once you delve beneath the surface of both games, you'll find that Blitzkrieg deviates somewhat from the model set by its predecessor.įor those who haven't followed our preview coverage of the game, Blitzkrieg is a real-time strategy game set in the Second World War. Given the numerous and considerable superficial similarities between the two titles, the distinction is sometimes hard to see. The folks at CDV (who have confusingly also published the Sudden Strike series) as well as the developers over at Nival have taken pains to differentiate this new title from the ones developed by Fireglow. I have to stop calling this game Sudden Strike 3.
